Niantic earned $1.92 million from Pokemon Go.

Given the worldwide pandemic restricting players’ freedom to navigate and play, Pokémon GO allegedly grossed US$1.92 billion last year. According to Super Data’s research, which provides statistics for the global gaming business, this is the case. Pokémon GO is the seventh highest-grossing mobile free-to-play game of 2020, according to the research, which is all the more astounding given the game’s usage of real-world places to find Pokémon. Tencent’s Honor Of Kings was the fastest free-to-play mobile game, raking in $4.5 billion in sales.

Roblox, which has a market cap of $2.29 billion, and League Of Legends, which has a market cap of $1.75 billion, are two more noteworthy games. According to the analysis, the mobile gaming business generated $73.8 billion in revenue in 2020, while PC and console gaming generated $33.1 billion and $19.7 billion, respectively, with the whole gaming and interactive media industry earning $139.9 billion. Two Call Of Duty games made the top ten expensive console games list: Modern Warfare, which took the top spot with $1.9 billion, and Black Ops Cold War, which came in at number six with $678 million.

FIFA 20 was also on the list, with a budget of $1 billion, and Cyberpunk 2077 with a budget of $609 million. According to Super Data, VR games generated $598 million in revenue last year. While there were fewer VR headsets sold this year, the number of games purchased climbed by $118 million with also the help of pokemon go accounts for sale. Pokemon Go has been available since 2016, and it is still increasing steadily. During the lockdown, the global Pokemon audience has been out and about trying to catch them all. To deal with the global lockdown in 2020, Niantic developed a number of tweaks to the game, focusing on how much you wander and wander, so that people may play it without having to leave their homes.